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Learn how to create your own 3D animated video! This is the goal of the newly granted EU funded project called CAMELOT, which stands for 'CreAting Machinima Empowers Live Online language Teaching and learning'. Teachers and language learners record their real-time conversations in virtual worlds and virtual games to produce creative and inspiring videos.“EU funded CAMELOT is a 2-year project on how to use and how to create machinima for language teaching and learning. CAMELOT is unique in that it aims to promote the role of video production in language teacher training. It is innovative in that it takes one of the latest technologies – machinima – and uses it to empower 21st century language learning and teaching through the use of a) user-generated video content, b) a task-based language teaching approach based on learner engagement, authenticity and creativity, and c) an online community of practice in which open educational resources (OERs) are available via a repository. The aim of CAMELOT is not simply to provide a set of language teaching resources that instructors can use, but to provide the technological and pedagogical know-how for teachers to create and adapt machinima for their own particular EU teaching environment.
Heike Philp is CEO of let’s talk online sprl, Belgium which provides technology support for language learning and events in real-time via the internet. Philp co-initiated three European funded projects on teaching and learning a language in real-time at a distance: LANCELOT (LANguage learning with CErtified Live Online Teachers) and AVALON (Access to Virtual and Action Learning live ONline). Her latest EU project CAMELOT (CreAting Machinima Empowers Live Online language Teaching and learning). Philp founded and organises several web conferences, Virtual Round Table (language learning technologies) DaFWEBKON (teachers of German), SLanguages Annual Symposium and CEFR Web Conference (CEFR). She co-owns EduNation islands in Second Life.